Switch Scenes in Stomp Mode

In Stomp Mode the 8 switch section toggles blocks on/off, and the Up/Down switches change preset. When I am working within a preset in Stomp Mode, I would much prefer that the Up/Down switches cycle through Scenes, not Presets. If you are in Stomp Mode, it almost goes without saying that the focus is on that single preset, and the Scenes that form part of that Preset need to be easily accessible.

Hi @NigelGBR ,

I think this type of thing had to be configurable.

Thanks.

In the next update (apparently dropping this month) there will be a “hybrid mode” where you can have one row of stomp and one row of scenes, or presets. This will probably get you close.
Interesting idea to scroll through scenes. I don’t think any other modeler is doing that kind of thing with the up/down switches at all.

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I am surprised to find 2 responses to my feature request after 20 months of nothing!

It would be nice but, after all this time, I will not be breaking out the champagne!

In Stomp mode on the Helix, the Up/Down buttons can be set to scroll through Snapshots(Scenes), Presets, or Banks. In Fractal units, foot controller buttons can be configured to do pretty much anything you want (though I can’t find the setting that will make me a good guitar player).

Yes - it should have been - a very long time ago!

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I vote for this feature as well: when in Stomp mode, use the up/down switches to change Scenes.

Should be quite a simple software feature add. I own the QC now for 2 days and already miss something :wink:

What I try to do: Stay flexible in Stomp mode, enabling basic effects separately, but use different Scenes to change Reverb settings in 3 grades. Hybrid mode is not sufficient, since I need almost all 8 switches due to parallel chains for Vocals and Guitar. Maybe someone has an idea for another implementation?

wasn’t there a feature request already for full programable buttons? (so everyone can decide on it’s own what exactly a button does)

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Maybe not the solution you are looking for, but sounds like a midi controller would work for you. Keep the QC in stomp mode and change scenes with the midi controller. I don’t think there’s a midi message for next/previous scene though, so you would need as many buttons on the midi controller as you need scenes.

In general I agree that QC’s buttons should be programmable (like in Command Center on Helix).

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This thread that I started is more than 4 years old, and Neural have still not come up with anything anywhere near as good as other modellers. I think we are flogging a dead horse.

Programmable footswitches is the highest-requested feature in the forum.

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I get the feeling NDSP may have painted themselves into a corner here, as with other issues like PCOM- most likely it’s a harder thing to implement than we realize. Perhaps reworking the system to a more flexible base would invalidate all existing MIDI configurations? That would be pretty chaotic to introduce a new layout that would break all existing ones.

Or maybe they are working on it and it’ll be the next big hurdle to overcome.

In the meantime, there are some workarounds- like the Midi Jumper Hack that only requires one cable to open up a bunch of Midi assignments you’d otherwise need an external controller for.