I think it would be very useful to be able to assign different expression pedal settings for the same block in different scenes. I am supposed this isn’t a option now.
For example, being able to assign a expression pedal in scene A to alter the mix level of a reverb from 10-30% , then in scene B the same expression pedal could alter the same reverb mix level from 0-10%. While have the reverb on scene c at a steady 5% without any expression pedal assigned .
I agree, I came across this today… I thought I’d stumbled across a really flexible way to maximise each scene only to find that my assignments are affecting multiple scenes… in my mind these should be independent
Can’t find a possibility to set Volume as global for EXP.
It can’t be that you have to set this for every preset, right?
Should be assigned in the I/O Settings to varible outputs
I agree with ya Don, there SHOULD be a way to set a global expression for Volume. Other wise you have no choice but to include a gain on a block in every pre set and assign everything individually. Seems silly to me and should be addressed.
This would be a game changer and allow my shortboard to become the main board. Specifically if you have say a wah and a whammy in a Preset and you want to control them independently via 1 expression pedal based on whatever scene you’re in.
A volume pedal needs to be after the amp/cab but before time-based effects, it doesn’t work that way globally. Doing volume sweeps while playing would otherwise sound unnatural because you’re also killing the natural reverb and delay trails.
I saved the parameters including the EXP assignment in the gain block and only need to place the gain block in the desired position. It’s really easy and quick to do.
I’m a big fan of assigning an expression pedal to different blocks/parameter per scene. So I would have one pedal less on the board and place for other stuff like a wireless receiver.
Please please do it.
Of course, the parameters previously set with the pedal must be retained when changing scenes in order to avoid jumps.
I’m back in here salivating over this idea. I’d love to be able to have wah or whammy type changes depending on scene and not requiring 2 expression pedals. For now it’s just remove stuff in certain patches and just know which ones have which (I created a master template with everything I use, and then just save a fresh patch for each song)…
You can pretty much do that now, why dont you create a scene with a whammy pedal block enabled and a wah pedal block disabled and assign the same expression pedals to them. Then the next scene enable the wah and disable the whammy, and so goes on.
Just keep disabled the block you don’t use on that scene (don’t enable the heel/toe on/off pedal option so it won’t affect your blocks per scene).
Yeah I use the heel toe engagement. That needs to be scene assignable. But I’ll try your method and see if it works the same way for me… I love having a shorter board for sure.
Definitely works but I don’t know if I love it. Might be more or less song based. Also found that the Bubble wah sounds the best whilst toying with this earlier. Good stuff either way.
Scene 1: “Chorus” expression to increase or decrease the amount of chorus
Scene 2: “Delay/reverb”: expression to increase or decrease
Scene 3: “fuzzz”: use expression to increase or decrease the amount of fuzz
Forgot to add an example on this. Let’s say you want delay on both scenes but in one scene you want to use the EXP to control delay feedback and in the other scene you wanna use it as a wah pedal.
It’s pretty easy. If you need both effects on both scenes you just need to duplicate the effects you want, one with exp pedal one without, and switch it enabled/disabled