Pitch shifting artifact when changing scenes

CorOS Version: 3.2

Describe your issue:
Getting artifact pitch shifts when changing settings on tape delay and analog delay between scenes. Not doing it with digital delay. This only started after upgrading to 3.2. using same patch that was fine on 3.1

Analog-style delays have always done that when you change the settings in real-time.

Many have requested ‘Transparent Tap Tempo’ for those style delays, so you have the option to make them behave like the digital delays.

Not sure how you’d have been avoiding those pitch-warbles pre-update, as the Analog Delays have always done this

I figured it out. For some reason, the tempo had been assigned to scenes. It must have done this with the update. So the tempo was different, causing warble.

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