Can block settings within a scene be copied to a different scene in the same preset?

Sorry if this is obvious to some. I’m a new QC Mini owner and found that I would like to make slight variations to a block within a preset. It seems to me that copying block settings from one scene to another should be an easy copy past function, but it always seems to use the default, and not modifed settings. What am I missing?

When you activate scene functions for a block parameter (long-press on it until the ‘ABCD’ icon appears next to it), all scenes will have whatever parameter value that was there at the moment you activated scenes.

From there, it’s up to you to go into each scene and change the parameter.

For example, let’s assume you put a phaser modulation block in there and want to activate scenes for the speed:

  • Prior to scene activation: speed set to 40%
  • Scenes activated
  • Scene A: speed 40%, manually change to 20%
  • Scene B: speed 40%, manually change to 50%
  • Scene C: speed 40%, manually change to 70%
  • …and so on

There shouldn’t be any need for using copy/paste for Scene settings; otherwise you would simply be saving the same parameters over and over.

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OK. If I’m understanding what you’re saying, then If I had a number of changes to the stock block setting then I’d need to make the changes to the scene, then make that the new default scene so that I could begin from that point for new scenes?

No, I’m stating the opposite… For parameters that you Scene-activate, you have already designated a “default” value that will remain that way until you go in and make the individual change for that Scene.

For Scene-activated parameters, just move through the Scenes and set the value where you like. You don’t have to make a new default.

For stuff that you intend to keep at the same value for the entire preset–“I want the Bass the knob to remain at 6 inside the Soldano amp at all times” for example–then don’t Scene-activate it.

Ok, I get that. So I thought there was a “make this the default scene” option. How does that relate to this workflow?

The default scene is the scene that is active when you first call up the preset.

This is the closest I found for the question I have.

Now with 4.1.0. I got access to Petrucci plugin on my QC. I would like to make a single preset combining three Petrucci Neural DSP presets (Liquid Lead, Classic Rhythm A, For A Lack Of Piezo). It basically comes down to having all three amps on one preset, I managed to do that just fine (63% CPU).

Ok, so focusing on the clean (piezo) and lead (liquid lead), they both use Delay and Reverb with different parameter settings. Based on the original question in this thread → is it possible to copy parameter settings for the delay from Petrucci preset (piezo), paste them on my preset to Scene A (Clean), copy settings for delay from Liquid Lead preset and paste them on my preset to Scene B (Lead)?

The quickest way to do that now is to create a user Device Preset for each effect from the settings you want to use in the main presets, then assign those to Scenes in your blended preset

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Ok, I managed to do it. The full procedure is this, please correct me if I’m wrong:

  1. go to preset Source A
  2. for a chosen device, save current settings as a user setting (I suggest a meaningful name)
  3. go to preset Destination B, select Scene A
  4. for the chosen device set every possible parameter “Assigned to Scenes”
  5. load your saved device user configuration and save the preset
  6. go to preset Source B
  7. --//-- (repeat steps, in step 3. select a different scene obviously)

The key being all parameters must be set Assigned to Scenes. And one more - if a parameter is disabled like Delay time / Sync Note you must enable it do be able to set Assign to Scene.

Tedious, but still better than printscreening/mobile photo and going back and forth.

Possible suggestion:

When pasting a device make it “Paste device” and “Paste device for this scene”? Would this be feasible?

this seems to be correct, according to my tests. The key being to have all parameters assigned to scenes. There is a Feature Request for a 1-click solution to assign all parameters to scenes, this would be a great help based on these results so far.

Thanks for confirming, I’ll try to find the FR and put my vote in.