QC numbers report (latency, send levels, etc.)

would be awesome to see… i wouldn´t expect a big change tho since they would´ve made a bigger deal of it than just a line mentioning it but atleast they are aware and hopefully working towards improving the latency issue some more

1 Like

Screenshot 2023-08-22 at 9.00.31 AM
Great news!
they have decreased latency off blocks overall, as well as the link between row 1/2 to 3/4!
(my “Elec lowlat” patch uses 1 core - rows 1 & 2 - whereas the “Elec” patch uses both in series - row 1 into row 3.)

18 Likes

Fantastic to hear. Bravo Fractal! This is the kind of improvement that is ultimately of much greater significance than any new stomp block. Really enthused to see this.

2 Likes

The patch notes don’t say anything about the added gain when using the fx loop. Does anybody mind testing this as well? Can’t update right away but would love to know, especially because it would mean that I have to update my presets utilizing the fx loops.

Thanks for taking the time to do this for everyone here! A great service for all.

1 Like

Do you have I.R. blocks in those Elec presets at all? If so, could you run a quick test with them removed?

I may be wrong, but I was under the impression that IRs necessarily add a small amount of latency, simply down to the nature of applying an IR to a signal. Unless that’s not the case, if anyone can correct me?

Sorry, but I haven’t been staying on top of this thread. How do these measurements compare to previous measurements? Is latency, now, more in line with what you see from other gtr processors (i.e. Line 6, Fractal, etc.)
Thanks for your time on this, PydnA

1 Like

Boss GT-1000 still whips it! 1.5ms latency on my crunch patch on it. The equivalent sound on QC is 5.9ms

1 Like

Yes IRs add a little latency to the chain. Every block you add in the patch introduces some more latency. With an odd exception that I’m still trying to figure out where if you already have a block of the same type existent in the path.

I have read on Discord that the FX Loop still adds 3ms (even if not used/muted), kinda sad about that.

1 Like

You can’t get completely rid of the added latency when using an fx loop because of the needed a/d conversions and buffering.

6 Likes

That’s fine but if the signal is not going though the fx loop (muted) it should not raise the latency.

It’s a bug. I would rather have a pop sound or whatever when turning the fx loop on than a constantly raised latency.

1 Like

@thomasotto I would love to know your thoughts on the update!

Hey @Idimata ,

I haven’t updated yet…

I still have important gigs to do in september so I’m keeping the old version for stability’s sake.
As soon as those are done, I’ll update and do some measurements.
Hopefully by then, the 2.1.1 bug fixes will be out…

:crossed_fingers:

1 Like

Makes sense; I’m looking forward to what you intend to do!

Now i’m playing a real amp at 3 meters of distance.
I have 2.9 ms X 3 of latency.

I’m playing near 10ms on analog in air latency, how i can improve the latency? The amp Is too much loud :slight_smile: i can’t reduce the distance :smiley:

1 Like

I think if you turn it up louder the sound waves will get to you faster :smirk::wink::stuck_out_tongue_winking_eye:

2 Likes

If only that were true!

I just pitch shift down about 10 cents and then throw the unit as hard as I can, the doppler effect makes up for the latency

2 Likes

:joy::joy: have to try this. Is any damage caused by this covered by the warranty?

1 Like