Low Latency VS Processing: Sport, Normal (and Power) Mode
(Before anyone asks: No, there is no latency in my monitoring
)
The QC needs a Low Latency mode. Latency is my single biggest issue with the QC. There are many scenarios where it´s low enough to not be an issue, but in others (clean funk plucking, for example, especially live with a drummer) it becomes painfully obvious. If nothings happens with latency I sadly won´t hang on to my QC.
Lowering the latency all together by making the QC more efficient would be the best solution, obviously, but I realize that it´s challenging.
An idea for a fix, or at least a partial fix:
My main preset uses about 50% of QC´s CPU. I´d love to utilize that CPU in a meaningful way. The QC could have a “low latency” or “sport” mode which restricts how much processing is available, but also lowers the “buffer size” (or whatever it takes). That way the user could have simpler, more responsive patches and use the “normal latency” mode for huge, complicated ambient patches, etc (where timing isn´t that critical).
Further thoughts:
Ideally this mode should be switchable between scenes (I wouldn´t even mind a subtle click or a short silence, if that´s what it takes), but I´d be happy to have it as a global or per preset parameter as a start.
This idea could go the other way as well: A “high buffer size” or “power mode”, meaning more latency, but also allowing for more processing. Useful for the “mad scientists” (I´ve heard whispers of people maxing out their QC).
It could be implemented as a simple switch - Sport/Normal/(Power) or a slider.
Setting the slider all the way left (“Low buffer size”): Lowest possible latency, pretty restricted processing power.
Setting the slider all the way right (High buffer size): Normal (or maybe higher) latency, maximum processing power.
Hopefully the QC will become more and more efficient, possibly eliminating the need for this function. However, I think it would still be a nice feature in order to cater to the needs of both the “gigging tube amp purists” and the “crazy ambient professors”. Imagine if in the future the QC could do both simple rigs with ultra low latency, or multiple threads of massive ambient rigs with some latency…
Lastly, Nerual: If latency is an issue you are working on, great, please let us know! (But still it´s a neat idea, no…?)