Plugins License not found

I have ILOK, but on the unit and Cortex Control states Lic. not found. I am new to Cortex and Plugins so I do not get it.Do I have to download something? Please need to pointers to see what plugins can do. So far the QC is KILLER

Did you purchase any of the plugins? The reason I ask is because its saying you dont have a license. You can have a cortex, and you can have an Ilok account but to get the license in which to unlock the plugins you have to purchase the plugins from neural and then use your ilok account to unlock the features on the cortex.

If you have purchased the plugins and have licenses but they are not showing up you may have forgot to link your Ilink account to your neural DSP account. And then I think you can have the plugin installed on 4 devices one I believe being the quad. But from what I understand as new plugins role out they will show up in the quad but they will be locked. Trial versions I believe can only be used on a PC or mac.

Also remember that the only plugins that currently are PCOM are the nameless, plini, gojira and soldano suites. The next to be released being the Nolly and parallax.

But if you own any of the plugins you need to link your ilok account to your neural DSP account and log into your quad cortex with your neural email and password.

How to activate plugins on your Quad Cortex

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I have not purchased any plugins, I just see the Gojirs, Fortin and Soldano on my unit and in Cortex Control that are Locked.

You would need to own the plugins to have them work on the QC

And do they take up memory space in the QC and just need to be activated? IE because we only get them during a firmware update are they loaded onto EVERYONE’s QC whether you have purchased or not?

Probably, because the QC doesn’t seem to download anything when your ilok account unlocks them. Otherwise you’d see stuff download.

That’s correct, the plug-in blocks are added via firmware updates to everyone but disabled and unavailable until they are purchased and sync’d via iLok. As far as memory usage, I doubt they utilize anything substantial.

" A Neural DSP Quad Cortex plugin requires 80 to 400 MB of free hard disk space per plugin and a computer with at least 8GB of RAM."

If the same applies to the QC storage worst case that’s almost 8 gigs best case about 1.5.

I’m sure the system requirements are much different for the QC. It’s running a version of Linux with their own operating system that has different specs than windows or Mac would need. Either way the QC has more than enough space for those things.

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“If the same applies to the QC storage worst case that’s almost 8 gigs best case about 1.5.”

The RAM usage is irrelevant as long as the plugin blocks aren’t used.
You also can’t compare the recommended RAM for a VST Plugin with the Ram usage on QC. The 8GB consider that you have to run the whole computer with OS and the User interface for the Plugin. It is not the net RAM usage of the Plugin.

So the only thing used by the plugin devices on QC would be storage. The worst case are a few hundred MB of storage used, which is neglegible with the available storage on QC.

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Yes I was talking about the storage space the "80 to 400 MB of free hard disk " in the firmware which is in the unit AFAIK. So perhaps Neural could give us an answer as to how much of the internal memory the plugins take up once they are part of the firmware and you are not able to remove them from your unit. They would just sit there. I haven’t seen anything about being able to off load them onto the SD card either.

I haven’t taken the QC apart myself to check, but from what I’ve read so far the whole operating system is on the internal SD card. So the storage is the same for the the firmware (OS, blocks etc.) and your presets, captures and IRs.

Even if the firmware is on dedicated storage, why would you care? Its not like you could use it for something else anyway.

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Yeah it’s irrelevant especially since the DSP only allows a certain amount of processing anyways. Highly doubt the plugins being a possible thing to open on the unit affect that

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I think the information gets loaded and it simply unlocks the ability to use it. Before PCOM I noticed the load up time from turning the unit on to being able to play was much shorter. Like A LOT shorter. Making me feel everytime it boots up it has to load more information than it did. Which is gonna piss me off if every single addtional update is going to increase the load time because of more data.

Of course this is just speculation. I have three of the four available plugins unlocked. Im hoping that the load time will stay consistent regardless of how many plugins they install on the unit and that this is just a symptom of PCOM and it will either stay the same or hopefully they can improve boot time.

the longer boot time happened before PCOM hit, so I don’t think it’s to do with that.

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