Ok, so I know that the Quad Cortex is claimed to support the Archetype plugins - from what I’ve heard, you can load the same sounds from the Archetype plugins into the Quad Cortex and they should sound identical, and (I assume) have the same controls as the plugin to some extent?
I’m just a bit confused because (unless someone can correct me) there have been ZERO examples shown of how Archetype plugins work with Quad Cortex. Like… zero. I haven’t seen how they load, how they look, how they work, etc. in the QC engine.
I ask because the QC engine is very specialized. It has its own set of controls and concepts which seem to be, at least somewhat, distinct from the Archetype plugins.
If I, let’s say, load something from Archetype: Nolly… what does it look like in QC?
Will it just be little boxes representing each aspect of a particular Nolly preset?
It just seems like it would be an awkward integration since the Archetype plugins have their finite, matched Cabs to Amps, but in QC, if I select an amp to change it, there is no matched cab concept. Would I have to select a Nolly Amp from a massive list of amps, then, have to figure out what the matched Nolly Cab is called, and select that from a massive list too? Is it a smooth process? (I can only imagine how annoying it would be having to figure out what Nolly Amp #2 is called, from a huge list, then what the matched cab is called in QC, etc.)
I can’t be the only one wondering about this, as the QC purports to offer us a zero latency, zero CPU drain, hardware version of our favorite favorite Archetype plugins… which is a very attractive thing! (I would absolutely love a portable, hardware Archetype: Nolly!).
But I worry that I’m just going to have to design my presets on the VST, to then load them on the QC as a preset - am I right about this?
TLDR: What the heck does it look like to load Archetype plugins on Quad Cortex? No one has shown this for some reason.