Carry over a distorted sound when switching to clean

Was wondering if the below is possible.

You have let’s say two scenes below .
1: clean
2: distortion with delay

When I end playing a chord in the distortion scene and let it ring out I want that to naturally die off when I switch to the clean sound not for that last chord that’s ringing out to change sound straight away into the clean.

This is basically going from a verse in a song to for example a chorus .
Or more precisely you end on a D chord let it ring out and fade out while you than switch to the clean scene and play a nice clean guitar part , that D chord I ended on just fades out for a few seconds after I have switched.

Obviously I can achieve this with two guitars in a daw but wondering if there’s a way live with the QC , you can do the above with the delays I think.

I believe you are essentially talking about the “Trails” parameter which is set to on by default in the QC, in the blocks that have the option - delays and reverbs. Use scenes (not presets!) to make your switch between clean and dirty. Adjust your delay time and repeats, or your reverb length, to determine how much “bleedover” there is.

Yup trails. However you could use an expression pedal and attach the delay mix to it. At the end of the part you could increase the delay and then switch to your clean sound to emphasize the tie over. .

The question is so with the trail when I switch from dirty to clean will the trail cut from dirty to clean once I press the scene change, this is not the effect I want to achieve, maybe it can’t be done .

Are you using delay or reverb with these sounds? If so the distorted delay or reverb trails should carry over when you switch to clean sound and vice versa

Hi yes I’ve got a delay on the distorted scene .

Hopefully this works for me, I’ve not tried it yet as I do most of my guitar recording on my daw with plugins.

The QC is for live use.

Seems like delay trails will feature fading repeats, unless you smear them heavily with diffusion.

What if you use the Freeze effect to grab the last distorted chord and let it sustain with a long decay as the Freeze is released? Or you could put some reverb on it to stretch it out a bit (without the repeats a delay would cause)
That would take a little tap-dancing between switching on the Freeze, changing the scene, then switching off the Freeze (or try the momentary latch), but might be one way to achieve what you’re looking for.