I want to share this simple and brilliant trick that can save a lot of time in finding the right tone using the looper:
That’s an awesome tip, thank you sir!
that was the only reason I wanted the looper in the first place- I’ve been doing that since it finally got added to the QC. So useful!
If you need to compare 2 amps (or more) head-to-head, you can put them all in the preset and toggle between them with the double-tap bypass while the Looper is going. That can help if you want to a/b amps that aren’t right next to each other when you scroll thru devices with the knob.
You can also cycle through presets or snapshots with the looper to simplify previewing them.
Also worth mentioning that by using the “Routing Mode” parameter on page 2 of the looper’s parameters you can place the looper anywhere in a preset, for example sitting off by itself on the fourth path. The “Routing Mode” parameter will allow it to function as if it was inserted elsewhere in your signal chain.
From pg. 43 of the Quad Cortex 2.0 manual:
ROUTING MODE KNOB: Allows you to configure the Input and Output routing. This can transform the Looper X from a Gridbased looper to Global I/O looper. Check the next page for
further details.
Routing Modes:
GRID The input and output signal of the Looper X will depend on its place in The Grid.
In1 Virtually places the looper in the Input block 1. The Looper X will receive input signal from
the Input 1 and its output will be affected by any Row assigned to this input block.
In2 Virtually places the looper in the Input block 2. The Looper X will receive input signal from
the Input 2 and its output will be affected by any Row assigned to this input block.
Ret1 Virtually places the looper in the Return 1. The Looper X will receive input signal from the
Return 1 and its output will be affected by any Row or FX Loop block assigned to this input.
Ret2 Virtually places the looper in the Return 2. The Looper X will receive input signal from the
Return 2 and its output will be affected by any Row or FX Loop block assigned to this input.
In1/2
Virtually places the looper in the Input blocks 1/2. The Looper X will receive input signal
from both Inputs 1/2 and its output will be affected by any Row assigned to these input
blocks.
Ret1/2
Virtually places the looper in the Returns 1/2. The Looper X will receive input signal from
both Returns 1/2 and its output will be affected by any Row or FX Loop block assigned to
these inputs.
Out1 Virtually places the looper in the Output block 1. The Looper X will receive input signal
from Rows using the Output block 1.
Out2 Virtually places the looper in the Output block 2. The Looper X will receive input signal
from Rows using the Output block 2.
Out3 Virtually places the looper in the Output block 3. The Looper X will receive input signal
from Rows using the Output block 3.
Out4 Virtually places the looper in the Output block 4. The Looper X will receive input signal
from Rows using the Output block 4.
Out1/2 Virtually places the looper in the Output blocks 1/2. The Looper X will receive input signal
from Rows using the Output blocks 1/2.
Out3/4 Virtually places the looper in the Output blocks 3/4. The Looper X will receive input signal
from Rows using the Output blocks 3/4.
Multi Virtually places the looper in the Multi Out Block. The Looper X will receive input signal
from Rows using the Multi Out block.
Pretty slick! I haven’t even tried the looper yet (as I’m already known to be pretty loopy) but you have me intrigued. I’ll have to give it a try.
Wow! Thanks for the heads up.
thanks to the author of that video and to @xush and @HonestOpinion for their contribution.
the ability to set the looper globally is very useful in this context.
I found the looper output to be louder than the input, so I need to adjust the playback level to around -2.5 db to get into the grid at the right level.
What a great idea. I’ll have to do this next time I plug in.
Thats interesting. I also settled on -2.5 for my acoustic patch. I just assumed that was to duck the loop a little. I’ll have to test this thru my daw
Excellent idea! Thank you
please @PydnA , let me know your result, entering with the looper at the same level as the guitar is crucial for tone dialling
I just ran a test and found unity to be at 0.0db playback parameter.I ran multiple frequencies, pink and white noise.
I suspect there must be some perception issue or further down the line compression your experiencing.
I think so too… in fact I perceive this only in some of the presets.
thank you!
Awesome advice thanks a lot