Strange Footswitch Behaviour

CorOS Version: 3.2.0

Describe your issue:

After downloading the new corOS update and cortex control update whenever I switch to a scene that the footswitch corresponds to a stomp mode block (e.g. press footswitch F which is the footswitch for my super ambient scene but in stomp mode is a momentary switch for my whammy block) it activates said block attatched to the stomp mode switch, this is an issue that has never occured before and is really irritating as I play a lot of stupid modern metal stuff so most blocks assigned to my stomp mode switches are random noise maker blocks and such so switch scenes now just turns on random delays or whammys in my chain.

i’ve tried unassigning everything from stomp mode and redoing it and the issue still occurs and I’ve also unassigned everything from scenes and just bypassed the blocks to make sure it’s not a scene thing and they still activate so I have no idea what’s going on, not sure if it’s a new update bug or i’ve just inadvertantly turned on a random setting in my quad.

any help would be much appreciated.