Converting model to capture and back

It would be convenient to have a command in the block’s context menu that will convert the model to capture

The purpose can also serve as several blocks at the same time, this will save resources and allow you to place more effects on one line or will allow use of more resource-demanding HQ-effects

Such a capture should also contain in the form of metadata a list of blocks and their parameters, this will allow you to have an inverse function that decomposes the capture into the original models, if any adjustment is required