Ok hear me out… even if it doesnt apparently make sense in tradition terms… but the QC is out of this world in its sonic possibilities! Lets amplify that!
Here is an example. The pitch shifter. If we could have a dry/wet, we could easily create compex chords from a single monophonic source.
Classic DI/amp tone mix another example
Or go nuts with effects to produce quite original sonic landscapes.
Would save DSP (i think) compared to splitting rows and signals, saving space, keeping things cleaner and tidy
Dont think this would break engineering efforts, and would open up a world of possibilities
Further to this, I’d love a bit more control over wet and dry signals.
I’ve been playing with compressors a bunch recently, and basically I’d like to be able to keep an ‘original’ dry signal through multiple blocks, without having to waste a 2nd row with a splitter. The compressors and FX loops all have dry blends, but each block will sum the signal, so the next block’s ‘dry’ will include compression from the previous block.
I have no idea how it would work from a UI stand point…somehow worked into an updated UI that shows which signals are stereo, hopefully!
I know I’m not getting this …. How is it different to the mix control on many blocks… I like the idea of being able to blend IR’s. I’m confused about the difference …if anyone has a moment to explain
Same for me. The rotary needs a wet/dry control. I had to route the dry signal on a parallel path and use volume controls to blend them. This is a bit cumbersome and could be easily improved.
This would solve so many of my problems. Not being able to assign the dry blend to my expression pedal on some effects has been really frustrating. If everything had a dry blend knob that’d totally fix that!
Now that PCOM is off the table: Please Neural, make it happen. I imagine it isnt that difficult to introduce an extra knob for every block that simply mixes the blocks input signal into the blocks output signal to a set percentage (between 0% and 100%). Pretty generic but suuuuper powerful. One could use the new blend block (I will use “BLE” from now on) to achieve the same thing, by placing it directly behind that respective block (“BLO”) and set the input-source of BLE to the block right before BLO. But that wastes a block-space in the signal chain and the max. number of Blends is pretty limited per preset.