By “scene reset” I’m assuming that you mean that you’re using hybrid mode with scenes and stomps. If you have stomps active, you want to reset the scene (and bypass/activate stomps as saved in the scene) by pressing the same scene button, correct?
There are already a ton of requests for extra footswitch functions; here’s one with a LOT of votes:
I’m hoping that hold and secondary footswitch functions will become a priority after PCOM is released (any time now). If hold/secondary footswitching becomes a reality, then it’s conceivable that Neural could update the Scene Bypass State Behavior to take advantage of this.