# 'Undo' button within a Block always returns to Grid view

**URL:** https://unity.neuraldsp.com/t/undo-button-within-a-block-always-returns-to-grid-view/13039
**Category:** Bug Reports
**Created:** [January 4, 2024, 5:07pm UTC](https://unity.neuraldsp.com/t/undo-button-within-a-block-always-returns-to-grid-view/13039 "2024-01-04T17:07:30Z")
**Posts on this page:** 4
**Page:** 1

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### Author: ![littlespaceman](https://avatars.discourse-cdn.com/v4/letter/l/ebca7d/32.png) [@littlespaceman](https://unity.neuraldsp.com/u/littlespaceman)
#### Post date: [January 4, 2024, 5:07pm UTC](https://unity.neuraldsp.com/t/undo-button-within-a-block-always-returns-to-grid-view/13039/1 "2024-01-04T17:07:30Z")

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**CorOS Version:** 2.3.0

**Describe your issue:**  
When I want to undo an edit within a block, the screen always jumps immediately to the Grid view, closing the block window. You then have to re-select the block, to check the ‘Undo’ actually undid the thing you wanted undoing! This can’t be a deliberate design, surely, it’s incredibly frustrating and makes no sense at all.

**Steps to reproduce your issue:**

1. Open a block (Reverb, Delay, doesn’t matter which)
2. Change a parameter
3. Press the ‘Undo’ arrow symbol at top right of the screen

**I expected this to happen:**  
When I do this I expect the parameter to change back, in front of my eyes, where I can see it.

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### Author: ![xush](https://sea2.discourse-cdn.com/flex020/user_avatar/unity.neuraldsp.com/xush/32/5100_2.png) [@xush](https://unity.neuraldsp.com/u/xush)
#### Post date: [January 4, 2024, 5:16pm UTC](https://unity.neuraldsp.com/t/undo-button-within-a-block-always-returns-to-grid-view/13039/2 "2024-01-04T17:16:11Z")

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That’s how it works for now- there are feature requests for keeping the block menu open

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### Author: ![littlespaceman](https://avatars.discourse-cdn.com/v4/letter/l/ebca7d/32.png) [@littlespaceman](https://unity.neuraldsp.com/u/littlespaceman)
#### Post date: [January 6, 2024, 9:40am UTC](https://unity.neuraldsp.com/t/undo-button-within-a-block-always-returns-to-grid-view/13039/3 "2024-01-06T09:40:12Z")

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Yes, I know - I’ve posted this as a bug as one other forum user suggested that if want to raise the profile of a post the best way to do so is to post as a bug.  
Personally I can’t see why anyone in their wildest imagination would design the Undo function the way it currently works…

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### Author: ![Jaynvck](https://avatars.discourse-cdn.com/v4/letter/j/35a633/32.png) [@Jaynvck](https://unity.neuraldsp.com/u/Jaynvck)
#### Post date: [January 25, 2024, 12:57pm UTC](https://unity.neuraldsp.com/t/undo-button-within-a-block-always-returns-to-grid-view/13039/4 "2024-01-25T12:57:16Z")

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Agree, I find this to be one of the biggest annoyances when tweeking for tones. I can double tap the parameter and sometimes it returns to the original value, but not always. Even an undo that pulls you back to the grid I don’t think actually makes the change without another undo after getting pulled to the grid, so I have to undo button twice? if I’m in a block?  
Not good flow.
