# Strange sounds when the guitar signal fades out

**URL:** <https://unity.neuraldsp.com/t/strange-sounds-when-the-guitar-signal-fades-out/16766>\
**Category:** Bug Reports\
**Created:** [January 3, 2025, 5:14pm UTC](https://unity.neuraldsp.com/t/strange-sounds-when-the-guitar-signal-fades-out/16766 "2025-01-03T17:14:45Z")\
**Posts on this page:** 1\
**Showing post:** 10

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**Author:** ![derdoe](https://avatars.discourse-cdn.com/v4/letter/d/c57346/32.png) [@derdoe](https://unity.neuraldsp.com/u/derdoe)\
**Post date:** [January 3, 2025, 11:26pm UTC](https://unity.neuraldsp.com/t/strange-sounds-when-the-guitar-signal-fades-out/16766/10 "2025-01-03T23:26:56Z")

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Yes that’s definitely the noise gate at work. And the more noise floor you have, the more you hear it. When I turn the boost on I definitely get more of a sizzling sound at the end. The interference I talked about earlier can also add into that.

There have been other threads on here about the different noise gates. Some people say they have analog pedals that do a better job.  
Some people say the problem is the noise gate built into the input block and that they are happier with a “simple gate” block (which just abruptly cuts volume at a certain threshold or the newer “adaptive gate (S/C)” in the end of the chain but with sidechain set to input 1.

Personally I have never seen a device do this perfectly. You always have to compromise at some point.

Here is a recent thread about the topic:  
[https://unity.neuraldsp.com/t/noise-gate-on-input-block-not-working-correctly/12686](https://unity.neuraldsp.com/t/noise-gate-on-input-block-not-working-correctly/12686)

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