# STOMP MODE - Assigning the footswitch and changing the block will cause the already programmed settings to be reversed

**URL:** https://unity.neuraldsp.com/t/stomp-mode-assigning-the-footswitch-and-changing-the-block-will-cause-the-already-programmed-settings-to-be-reversed/6733
**Category:** Quad Cortex
**Created:** [February 13, 2022, 9:31pm UTC](https://unity.neuraldsp.com/t/stomp-mode-assigning-the-footswitch-and-changing-the-block-will-cause-the-already-programmed-settings-to-be-reversed/6733 "2022-02-13T21:31:29Z")
**Posts on this page:** 4
**Page:** 1

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### Author: ![marianguitar](https://sea2.discourse-cdn.com/flex020/user_avatar/unity.neuraldsp.com/marianguitar/32/2598_2.png) [@marianguitar](https://unity.neuraldsp.com/u/marianguitar)
#### Post date: [February 13, 2022, 9:31pm UTC](https://unity.neuraldsp.com/t/stomp-mode-assigning-the-footswitch-and-changing-the-block-will-cause-the-already-programmed-settings-to-be-reversed/6733/1 "2022-02-13T21:31:29Z")

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I will describe it with an example: I have a finished PATCH and also set the switching in STOMP MODE in it - everything is written to memory. Now I will replace (or add) a block to the patch and this will cause me to change other settings in STOMP MODE. It is as if the preferences on the switches are being reset.

If I set it up again as I need it and then I don’t move with the settings, it’s ok and after writing everything will be called up correctly, but I can’t make any change (exchange) of the block, then it’s going to happen again ???

Within the SW, I would expect that the set values ​​on the blocks (which remained in the changed PATCH) should not change, but change.

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STOMP MODE - Priraďenie nožného spínača a zmena bloku spôsobí prehodenie už naprogramovaných nastavení.

Popíšem to na príklade: Mám hotový PATCH a v ňom tiež nastavené prepínanie v STOMP MODE - všetko je zapísané do pamäti. Teraz vymením (prípadne doplním) do patchu nejaký blok a to následne spôsobí, že sa mi prehodia iné nastavenia v STOMP MODE. Akoby sa nanovo nastavia predvoľby na spínače.

V prípade, že si to nastavím znovu tak ako potrebujem a potom už s nastaveniami nehýbem, je to ok a po zapísaní sa všetko vyvolá správne, ale nesmiem urobiť žiadnu zmenu (výmenu) bloku, potom sa to znovu rozhádže???

V rámci SW by som očakával, že nastavené hodnoty na blokoch, (ktoré v zmenenom PATCHy zostali) by sa zmeniť nemali, ale menia sa.

Odpoveď “N”: Pre každé nastavenie bloku komponentov dlho stlačte bypass, aby ste uložili jednotlivé nastavenia pre každú scénu. Inak si nie som istý, čo máš na mysli.

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### Author: ![MP\_Mod](https://avatars.discourse-cdn.com/v4/letter/m/ccd318/32.png) [@MP\_Mod](https://unity.neuraldsp.com/u/MP_Mod)
#### Post date: [February 14, 2022, 2:52pm UTC](https://unity.neuraldsp.com/t/stomp-mode-assigning-the-footswitch-and-changing-the-block-will-cause-the-already-programmed-settings-to-be-reversed/6733/2 "2022-02-14T14:52:22Z")

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For each component block settings, long press on the bypass to save each individual settings for each scene. Otherwise I am not sure of what you are referring to.

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### Author: ![marianguitar](https://sea2.discourse-cdn.com/flex020/user_avatar/unity.neuraldsp.com/marianguitar/32/2598_2.png) [@marianguitar](https://unity.neuraldsp.com/u/marianguitar)
#### Post date: [February 15, 2022, 10:11am UTC](https://unity.neuraldsp.com/t/stomp-mode-assigning-the-footswitch-and-changing-the-block-will-cause-the-already-programmed-settings-to-be-reversed/6733/3 "2022-02-15T10:11:33Z")

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I wrote about the situation in STOMP mode, where I assign on / off status for footswitches.

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Písal som o situácii v STOMP mode, kde priraďujem on/off status pre nožné spínače.

Odpoveď “N”: Musíte použiť scénický režim na zmenu parametrov pre každý komponent alebo uložiť komponent ako predvolený atď.

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<div class="post-metadata">

### Author: ![MP\_Mod](https://avatars.discourse-cdn.com/v4/letter/m/ccd318/32.png) [@MP\_Mod](https://unity.neuraldsp.com/u/MP_Mod)
#### Post date: [February 15, 2022, 9:56pm UTC](https://unity.neuraldsp.com/t/stomp-mode-assigning-the-footswitch-and-changing-the-block-will-cause-the-already-programmed-settings-to-be-reversed/6733/4 "2022-02-15T21:56:18Z")

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You need to use scene mode for changing parameters for each component or save the component as default etc.
