# Scene mode: Pressing active button will activate previous scene at preset

**URL:** <https://unity.neuraldsp.com/t/scene-mode-pressing-active-button-will-activate-previous-scene-at-preset/13926>\
**Category:** Feature Requests\
**Created:** [April 23, 2024, 5:59pm UTC](https://unity.neuraldsp.com/t/scene-mode-pressing-active-button-will-activate-previous-scene-at-preset/13926 "2024-04-23T17:59:53Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Jarda](https://avatars.discourse-cdn.com/v4/letter/j/73ab20/32.png) [@Jarda](https://unity.neuraldsp.com/u/Jarda)\
**Post date:** [April 23, 2024, 5:59pm UTC](https://unity.neuraldsp.com/t/scene-mode-pressing-active-button-will-activate-previous-scene-at-preset/13926/1 "2024-04-23T17:59:53Z")

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For a live performance when it’s dark, it would be nice to switch between the previous and current scene by pressing a switch that is illuminated. For example: the preset default scene is A. I change it to G. When I want to go back to A, I press the G button (which is lit) to go back to A (the previous scene). When it’s dark, it’s much easier to switch back to the previous scene by pressing the light button. Would be possible to implement this kind of function, please?  
Thnx  
Jarda

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**Author:** ![DiffractionCircuit](https://sea2.discourse-cdn.com/flex020/user_avatar/unity.neuraldsp.com/diffractioncircuit/32/3793_2.png) [@DiffractionCircuit](https://unity.neuraldsp.com/u/DiffractionCircuit)\
**Post date:** [April 24, 2024, 2:03am UTC](https://unity.neuraldsp.com/t/scene-mode-pressing-active-button-will-activate-previous-scene-at-preset/13926/2 "2024-04-24T02:03:38Z")

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Hello @Jarda, this request already exists in at least one other thread:

> [@Scene Mode: allow a second step on the active scene’s footswitch to return to the prior scene](https://unity.neuraldsp.com/t/scene-mode-allow-a-second-step-on-the-active-scene-s-footswitch-to-return-to-the-prior-scene/7567):
>
> Scene Mode: allow a second step on the active scene’s footswitch to return to the prior scene. Example: Scene B = Chunk (my main dirty patch) Scene D = Hans Yolo (Wet lead with delays) If scene D is active, and I arrived there from Scene B, stepping on D again would return me to the prior Scene from which I came. I think this would come in handy as a reversion toggle especially where you’re deep in the heart of battle on stage.

And make sure to check out one of the forum’s most popular requests:

> [@Hold & Secondary Functions for foot switches](https://unity.neuraldsp.com/t/hold-secondary-functions-for-foot-switches/3878):
>
> It’s great to assign an expression pedal to multiple parameters for live effects manipulation, but it’d be super handy to do the same with the foot switches. Add the foot switches as an additional expression tool! For instance, in stomp mode, a footswitch pressed could toggle bypass state, but hold the same footswitch to manipulate/ramp user-defined parameters while the switch is held. I’d love to see it across all modes. It’d be useful in many situations where a user might want multiple express…

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**Author:** ![Jarda](https://avatars.discourse-cdn.com/v4/letter/j/73ab20/32.png) [@Jarda](https://unity.neuraldsp.com/u/Jarda)\
**Post date:** [April 24, 2024, 3:08am UTC](https://unity.neuraldsp.com/t/scene-mode-pressing-active-button-will-activate-previous-scene-at-preset/13926/3 "2024-04-24T03:08:26Z")

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Whooops, I missed them…thnx!
