# \[QC Mini\] LooperX is unusable : detects only on footswitch release

**URL:** <https://unity.neuraldsp.com/t/qc-mini-looperx-is-unusable-detects-only-on-footswitch-release/21986>\
**Category:** Community\
**Tags:** quad-cortex\
**Created:** [April 24, 2026, 4:36pm UTC](https://unity.neuraldsp.com/t/qc-mini-looperx-is-unusable-detects-only-on-footswitch-release/21986 "2026-04-24T16:36:23Z")\
**Posts on this page:** 1\
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**Author:** ![DiffractionCircuit](https://sea2.discourse-cdn.com/flex020/user_avatar/unity.neuraldsp.com/diffractioncircuit/32/3793_2.png) [@DiffractionCircuit](https://unity.neuraldsp.com/u/DiffractionCircuit)\
**Post date:** [April 24, 2026, 4:50pm UTC](https://unity.neuraldsp.com/t/qc-mini-looperx-is-unusable-detects-only-on-footswitch-release/21986/2 "2026-04-24T16:50:09Z")

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Here is a request for introducing a toggle on switch press vs. release. Not a lot of visibility on it, though I could have sworn I’ve seen more conversations about this topic:

> [@QC MINI Footswitch Press/Hold Customization](https://unity.neuraldsp.com/t/qc-mini-footswitch-press-hold-customization/21434):
>
> The QC Mini would benefit greatly from a feature that allows customization of press/release command globally or per preset when activating scenes or working with the looper. By being able to assign “press” instead of “release” for certain foot switches on certain presets or within certain devices (Looper X), it would be much easier to time scene changes and loop start/stop while playing in time. A very big challenge for me when switching from the QC to the MINI is the foot switch release proble…

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_[View the full topic](https://unity.neuraldsp.com/t/qc-mini-looperx-is-unusable-detects-only-on-footswitch-release/21986)._
