# Logic Pro "Scanning Audio Units" gets stuck on Omega Granophyre plugin

**URL:** <https://unity.neuraldsp.com/t/logic-pro-scanning-audio-units-gets-stuck-on-omega-granophyre-plugin/3764>\
**Category:** Plugins\
**Created:** [March 4, 2021, 11:00pm UTC](https://unity.neuraldsp.com/t/logic-pro-scanning-audio-units-gets-stuck-on-omega-granophyre-plugin/3764 "2021-03-04T23:00:47Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Lukas](https://avatars.discourse-cdn.com/v4/letter/l/e9a140/32.png) [@Lukas](https://unity.neuraldsp.com/u/Lukas)\
**Post date:** [March 4, 2021, 11:00pm UTC](https://unity.neuraldsp.com/t/logic-pro-scanning-audio-units-gets-stuck-on-omega-granophyre-plugin/3764/1 "2021-03-04T23:00:47Z")

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After installing Omega Granophyre, Logic’s AU scan stops at the Omega Granophyre plugin. I’ve tried [the answer to this article](https://unity.neuraldsp.com/t/archetype-gojira-plug-in-wont-appear-in-logic-x-pro/3763) to no avail. When I manually scan it in the Plug-In Manager, every Render Test has “!! killing thread by force !!” underneath it. Any help?

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**Author:** ![AaronW](https://avatars.discourse-cdn.com/v4/letter/a/b3f665/32.png) [@AaronW](https://unity.neuraldsp.com/u/AaronW)\
**Post date:** [March 5, 2021, 12:58am UTC](https://unity.neuraldsp.com/t/logic-pro-scanning-audio-units-gets-stuck-on-omega-granophyre-plugin/3764/2 "2021-03-05T00:58:35Z")

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I am not a logic user but I have had this problem with studio one. The way I have fixed it is uninstalling the plugin from the file folder, scanning with studio one, re installing to file folder and scanning again. If the issue continues, please reach out to the support team [support@neuraldsp.com](mailto:support@neuraldsp.com). Thank you!

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**Author:** ![AaronW](https://avatars.discourse-cdn.com/v4/letter/a/b3f665/32.png) [@AaronW](https://unity.neuraldsp.com/u/AaronW)\
**Post date:** [March 5, 2021, 12:59am UTC](https://unity.neuraldsp.com/t/logic-pro-scanning-audio-units-gets-stuck-on-omega-granophyre-plugin/3764/3 "2021-03-05T00:59:53Z")

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