Implementation of "Null Logic"

Hi all,

The possibility to use a “null logic” in scene is important for me. It would be the possibility of changing only some parameters or status in a scene, without changing others, that gives a lot of flexibility. Use some foot controllers to change the gain stage, others to change the anbience style, others to chage the modulations and other only to boost volume solo for any effect create in this scene. For Example: I can put in a scena all my parameters and status of blocks unchanged , with the exception of only one block of boost, which would serve to boost any combination of effect that I had put in other scene.

Thanks so much!!