# Free the grid! (multiple freely routable splitters/mixers per line)

**URL:** <https://unity.neuraldsp.com/t/free-the-grid-multiple-freely-routable-splitters-mixers-per-line/9963>\
**Category:** Feature Requests\
**Tags:** quad-cortex\
**Created:** [February 8, 2023, 5:35pm UTC](https://unity.neuraldsp.com/t/free-the-grid-multiple-freely-routable-splitters-mixers-per-line/9963 "2023-02-08T17:35:22Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![Lichtlaerm](https://avatars.discourse-cdn.com/v4/letter/l/58956e/32.png) [@Lichtlaerm](https://unity.neuraldsp.com/u/Lichtlaerm)\
**Post date:** [February 8, 2023, 5:35pm UTC](https://unity.neuraldsp.com/t/free-the-grid-multiple-freely-routable-splitters-mixers-per-line/9963/1 "2023-02-08T17:35:22Z")

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I’ve been using the QC for a while now and I’m blown away by the sounds.  
The one thing that really bothers me tho is the way the splitters and mixers work: I’d like to implement parallel blocks along the signal chain to use different fx in parallel and to create unique effects or use parallel amps through the same fx on one of set of lines, sum them and then split them to one out with cab-sim & one without at the end.  
While I prefer the sounds of the QC so far this is the one thing where Fractal shows how it’s done: opening up the possibility to route from any point between blocks to the parallel one on the second line of the it’s dedicated Core would be an absolute game-changer and would - for me - make the QC the best modeller so far!

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**Author:** ![DiffractionCircuit](https://sea2.discourse-cdn.com/flex020/user_avatar/unity.neuraldsp.com/diffractioncircuit/32/3793_2.png) [@DiffractionCircuit](https://unity.neuraldsp.com/u/DiffractionCircuit)\
**Post date:** [February 8, 2023, 5:49pm UTC](https://unity.neuraldsp.com/t/free-the-grid-multiple-freely-routable-splitters-mixers-per-line/9963/2 "2023-02-08T17:49:49Z")

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There is already a request for this.

> [@Allowing for multiple split and merges on one set of lines](https://unity.neuraldsp.com/t/allowing-for-multiple-split-and-merges-on-one-set-of-lines/9734):
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> I am a bassist and have been LOVING the unit so far. Something that could be great for routing and using DI to FOH and live cabs, or allowing for more flexible routing or parallel paths would be: Allowing more than one set of split and merge within the same 2 lines or “Side” of the processing. For example, you’d be able to split the signal after the input and run the 2nd row parallel via A/B, crossover, or balance; then merge after say block 3. Then on the same set of two rows, split after bloc…

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**Author:** ![anon60687618](https://avatars.discourse-cdn.com/v4/letter/a/3d9bf3/32.png) [@anon60687618](https://unity.neuraldsp.com/u/anon60687618)\
**Post date:** [February 8, 2023, 6:04pm UTC](https://unity.neuraldsp.com/t/free-the-grid-multiple-freely-routable-splitters-mixers-per-line/9963/3 "2023-02-08T18:04:03Z")

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And maybe also: [Split and Mix/Merge on the Same Spot](https://unity.neuraldsp.com/t/split-and-mix-merge-on-the-same-spot/9927)

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**Author:** ![MP\_Mod](https://avatars.discourse-cdn.com/v4/letter/m/ccd318/32.png) [@MP\_Mod](https://unity.neuraldsp.com/u/MP_Mod)\
**Post date:** [February 8, 2023, 6:13pm UTC](https://unity.neuraldsp.com/t/free-the-grid-multiple-freely-routable-splitters-mixers-per-line/9963/4 "2023-02-08T18:13:51Z")

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This is a duplicate request. Please use the search function prior to submitting new feature requests. Thanks!

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**Author:** ![MP\_Mod](https://avatars.discourse-cdn.com/v4/letter/m/ccd318/32.png) [@MP\_Mod](https://unity.neuraldsp.com/u/MP_Mod)\
**Post date:** [February 8, 2023, 6:14pm UTC](https://unity.neuraldsp.com/t/free-the-grid-multiple-freely-routable-splitters-mixers-per-line/9963/5 "2023-02-08T18:14:01Z")

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