# Expression pedal should be assigned at scene level rather than preset level

**URL:** <https://unity.neuraldsp.com/t/expression-pedal-should-be-assigned-at-scene-level-rather-than-preset-level/15136>\
**Category:** Feature Requests\
**Created:** [August 28, 2024, 10:54am UTC](https://unity.neuraldsp.com/t/expression-pedal-should-be-assigned-at-scene-level-rather-than-preset-level/15136 "2024-08-28T10:54:46Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Zyphod](https://avatars.discourse-cdn.com/v4/letter/z/a587f6/32.png) [@Zyphod](https://unity.neuraldsp.com/u/Zyphod)\
**Post date:** [August 28, 2024, 10:54am UTC](https://unity.neuraldsp.com/t/expression-pedal-should-be-assigned-at-scene-level-rather-than-preset-level/15136/1 "2024-08-28T10:54:46Z")

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I like to use the expression pedal to control multiple Amp/FX blocks at the same same, however I might want the start and end values to be different depending on scene.  
Scene A may well be a clean setting on an amp and I might want to swell into a clean lead tone by change the eq levels and the volume by a few DBs.  
Scene B I want to the start the gain a bit higher (crunch) and then swell into a higher gain tone with the volume increase being a few extra DBs.
