# Editing Hybrid Mode

**URL:** <https://unity.neuraldsp.com/t/editing-hybrid-mode/22196>\
**Category:** Feature Requests\
**Created:** [May 16, 2026, 4:38pm UTC](https://unity.neuraldsp.com/t/editing-hybrid-mode/22196 "2026-05-16T16:38:11Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![xush](https://sea2.discourse-cdn.com/flex020/user_avatar/unity.neuraldsp.com/xush/32/5100_2.png) [@xush](https://unity.neuraldsp.com/u/xush)\
**Post date:** [May 16, 2026, 5:24pm UTC](https://unity.neuraldsp.com/t/editing-hybrid-mode/22196/2 "2026-05-16T17:24:12Z")

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there are a LOT of feature requests for variations of this- here’s the most popular:

> [@Feat. Request: Make Hybrid Mode more like “Command center” on Helix](https://unity.neuraldsp.com/t/feat-request-make-hybrid-mode-more-like-command-center-on-helix/8761):
>
> Instead of having the top row just for stomps and the bottom row for scenes (as the soon to be updated hybrid mode), it would be better if we could assign any of the foot switches to any function (pedal, scene or preset) as you currently can on the Line-6 helix eco-system using their awesome Command-Center.

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_[View the full topic](https://unity.neuraldsp.com/t/editing-hybrid-mode/22196)._
