# Delay and reverb rework

**URL:** <https://unity.neuraldsp.com/t/delay-and-reverb-rework/19083>\
**Category:** Feature Requests\
**Created:** [August 1, 2025, 11:54am UTC](https://unity.neuraldsp.com/t/delay-and-reverb-rework/19083 "2025-08-01T11:54:27Z")\
**Posts on this page:** 1\
**Showing post:** 7

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**Author:** ![DiffractionCircuit](https://sea2.discourse-cdn.com/flex020/user_avatar/unity.neuraldsp.com/diffractioncircuit/32/3793_2.png) [@DiffractionCircuit](https://unity.neuraldsp.com/u/DiffractionCircuit)\
**Post date:** [August 1, 2025, 5:49pm UTC](https://unity.neuraldsp.com/t/delay-and-reverb-rework/19083/7 "2025-08-01T17:49:18Z")

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This topic comes up from time to time. Vote here.

> [@\[Option to\] Make delay mix equal at 50%](https://unity.neuraldsp.com/t/option-to-make-delay-mix-equal-at-50/13098):
>
> “By popular demand!” In all delay blocks: Make the delay’s signal volume equal to the dry signal at the 50% mark. Delay signal only at the 100% mark. Let us TOGGLE this feature. The current method of having delay and dry signals equal to each other at the ~75-85% mark does not make sense for a lot of users. A 50% equal mix gives users a more predictable linear operation. Users should be able to toggle this feature on or off from the Settings menu. Previous existing threads:

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_[View the full topic](https://unity.neuraldsp.com/t/delay-and-reverb-rework/19083)._
