# Blue tooth

**URL:** <https://unity.neuraldsp.com/t/blue-tooth/3805>\
**Category:** Community\
**Created:** [March 16, 2021, 2:20am UTC](https://unity.neuraldsp.com/t/blue-tooth/3805 "2021-03-16T02:20:35Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Gthewildman](https://sea2.discourse-cdn.com/flex020/user_avatar/unity.neuraldsp.com/gthewildman/32/1580_2.png) [@Gthewildman](https://unity.neuraldsp.com/u/Gthewildman)\
**Post date:** [March 16, 2021, 2:20am UTC](https://unity.neuraldsp.com/t/blue-tooth/3805/1 "2021-03-16T02:20:35Z")

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Why does QC not have blue tooth? It would have been great for headphones.

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**Author:** ![AdamD](https://sea2.discourse-cdn.com/flex020/user_avatar/unity.neuraldsp.com/adamd/32/2050_2.png) [@AdamD](https://unity.neuraldsp.com/u/AdamD)\
**Post date:** [April 7, 2021, 6:50pm UTC](https://unity.neuraldsp.com/t/blue-tooth/3805/2 "2021-04-07T18:50:50Z")

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You’d experience a lot of latency this way, it would be incredibly difficult to play on. BT could be used for additional controls perhaps, but sending audio from a unit like the QC via bluetooth would be virtually impossible. BT audio streaming works really well when there’s no input and processing happening, the D/A conversion of bluetooth audio isn’t ideal really.
