# Bit crusher effects?

**URL:** <https://unity.neuraldsp.com/t/bit-crusher-effects/9176>\
**Category:** Quad Cortex\
**Created:** [December 26, 2022, 11:15pm UTC](https://unity.neuraldsp.com/t/bit-crusher-effects/9176 "2022-12-26T23:15:39Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![tjbassoon](https://sea2.discourse-cdn.com/flex020/user_avatar/unity.neuraldsp.com/tjbassoon/32/3363_2.png) [@tjbassoon](https://unity.neuraldsp.com/u/tjbassoon)\
**Post date:** [December 26, 2022, 11:15pm UTC](https://unity.neuraldsp.com/t/bit-crusher-effects/9176/1 "2022-12-26T23:15:39Z")

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I know there are feature requests, and something might even in be in 2.0, but in the meantime, are there some really heavy hitting captures on the cloud? Think Jack White bit crushing dirt.  
Searching on the cloud led to very few results that seemed appropriate and what I’m looking for. Found one but it’s not super crushed.

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**Author:** ![metal86](https://avatars.discourse-cdn.com/v4/letter/m/47e85d/32.png) [@metal86](https://unity.neuraldsp.com/u/metal86)\
**Post date:** [December 27, 2022, 9:51pm UTC](https://unity.neuraldsp.com/t/bit-crusher-effects/9176/2 "2022-12-27T21:51:27Z")

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I was looking for something like this too but I think it’s beyond the QC’s current capturing ability. I mean it still struggles with fuzz. Hopefully someday.

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**Author:** ![ASTROFREQ](https://sea2.discourse-cdn.com/flex020/user_avatar/unity.neuraldsp.com/astrofreq/32/6270_2.png) [@ASTROFREQ](https://unity.neuraldsp.com/u/ASTROFREQ)\
**Post date:** [December 27, 2022, 11:22pm UTC](https://unity.neuraldsp.com/t/bit-crusher-effects/9176/3 "2022-12-27T23:22:05Z")

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> [@Ring Modulator and Bitcrusher](https://unity.neuraldsp.com/t/ring-modulator-and-bitcrusher/6119/6):
>
> Add a filter section for these blocks. Lowpass, highpass, bandpass. Most definitely at least lowpass for taming the nasty high end that can happen with these types of effects, especially bit crushing.

I’m all for it. We have a request in this thread. Please vote for it. Thanks!

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**Author:** ![Idimata](https://avatars.discourse-cdn.com/v4/letter/i/ecb155/32.png) [@Idimata](https://unity.neuraldsp.com/u/Idimata)\
**Post date:** [September 20, 2023, 2:33am UTC](https://unity.neuraldsp.com/t/bit-crusher-effects/9176/4 "2023-09-20T02:33:49Z")

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Great idea to link to the feature request. In addition, if the QC were programmable, it would be trivial to create a bitcrushing effect. So I’m just going to link that feature request also:

> [@Programmability: Community-driven Feature Development](https://unity.neuraldsp.com/t/programmability-community-driven-feature-development/10766/41):
>
> yeah, that´s why it can be worrying seeing things like this and maybe at some point they do sell some special stuff but the standard in modelers is updating since it´s a high entry cost. plugins and have them portable as to keep QC users buying without stabbing us in the back by making everything have a cost
