# All leds on feature?

**URL:** <https://unity.neuraldsp.com/t/all-leds-on-feature/13959>\
**Category:** Quad Cortex\
**Created:** [April 29, 2024, 10:40am UTC](https://unity.neuraldsp.com/t/all-leds-on-feature/13959 "2024-04-29T10:40:43Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![tzkvn](https://avatars.discourse-cdn.com/v4/letter/t/c4cdca/32.png) [@tzkvn](https://unity.neuraldsp.com/u/tzkvn)\
**Post date:** [April 29, 2024, 10:40am UTC](https://unity.neuraldsp.com/t/all-leds-on-feature/13959/1 "2024-04-29T10:40:43Z")

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Is there a way or setting which allow the Quad Cortex to have all leds slightly on and current patch bright? Now only the chosen patch is lit up but on a dark stage I’m just tapping all over the place because I can’t locate the other footsteps to go to a new patch.

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**Author:** ![xush](https://sea2.discourse-cdn.com/flex020/user_avatar/unity.neuraldsp.com/xush/32/5100_2.png) [@xush](https://unity.neuraldsp.com/u/xush)\
**Post date:** [April 29, 2024, 4:13pm UTC](https://unity.neuraldsp.com/t/all-leds-on-feature/13959/2 "2024-04-29T16:13:15Z")

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no, but it’s a popular feature request. Add your vote here:

> [@Scene Mode LEDs: Active = Bright, Inactive = Dim](https://unity.neuraldsp.com/t/scene-mode-leds-active-bright-inactive-dim/4297):
>
> Have a footswitch mode where the LED’s are dim when a footswitch isn’t active and full brightness when it is, rather than just on or off.
